The animation was made entirely in Blender. In fact, Nicolò and Head of CG Andrea Cigognetti spoke at the Blender Conference ...
Starting to 3D model from scratch can be an intimidating task, especially at the beginning. That’s why it’s helpful to use a reference image in Blender to guide your process. It could be an analogue ...
This was my process to retain Arcane's stylised shapes and painterly textures.